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Arduino MEGA ADK

SKU: A000069

$77.47 AUD, inc GST

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Arduino MEGA ADK
77.47 AUD

SKU: A000069

$77.47 AUD, inc GST
250 units ship in 4 to 6 days (delivered by Tue, 20th of Dec)
OR

The Arduino Mega ADK is a microcontroller board based on the ATmega2560 (datasheet). It has a USB host interface to connect with Android based phones, based on the MAX3421e IC. It has 54 digital input/output pins (of which 15 can be used as PWM outputs), 16 analog inputs, 4 UARTs (hardware serial ports), a 16 MHz crystal oscillator, a USB connection, a power jack, an ICSP header, and a reset button.

The MEGA ADK is based on the Mega 2560.

Similar to the Mega 2560 and Uno, it features an ATmega16U2 programmed as a USB-to-serial converter.

Revision 2 of the Mega ADK board has a resistor pulling the 16U2 HWB line to ground, making it easier to put into DFU mode.

Revision 3 of the board has the following new features:

  • 1.0 pinout: added SDA and SCL pins that are near to the AREF pin and two other new pins placed near to the RESET pin, the IOREF that allow the shields to adapt to the voltage provided from the board. In future, shields will be compatible both with the board that use the AVR, which operate with 5V and with the Arduino Due that operate with 3.3V. The second one is a not connected pin, that is reserved for future purposes.
  • Stronger RESET circuit.

For information on using the board with the Android OS, see:

The Arduino USB Host Shield can be used with the "USB Host Library for Arduino" hosted by Oleg Mazurov and Alexei Glushchenko from circuits@home, Kristian Lauszus and Andrew Kroll on GitHub (download).

Arduino Mega ADK Specifications

Power

The Arduino Mega can be powered via the USB connection or with an external power supply. The power source is selected automatically.

External (non-USB) power can come either from an AC-to-DC adapter (wall-wart) or battery. The adapter can be connected by plugging a 2.1mm center-positive plug into the board's power jack. Leads from a battery can be inserted in the Gnd and Vin pin headers of the POWER connector.

NB: Because the MEGA ADK is a USB Host, the phone will attempt to draw power from it when it needs to charge. When the ADK is powered over USB, 500mA total is available for the phone and board.The external power regulator can supply up to 1500mA. 750mA is available for the phone and MEGA ADK board. An additional 750mA is allocated for any actuators and sensors attached to the board. A power supply must be capable of providing 1.5A to use this much current.

The power pins are as follows:

  • VIN. The input voltage to the Arduino board when it's using an external power source (as opposed to 5 volts from the USB connection or other regulated power source). You can supply voltage through this pin, or, if supplying voltage via the power jack, access it through this pin.
  • 5V. This pin outputs a regulated 5V from the regulator on the board. The board can be supplied with power either from the DC power jack (7 - 12V), the USB connector (5V) or the VIN pin of the board (7-12V). Supplying voltage via the 5V or 3.3V pins bypasses the regulator, and can damage your board. We don't recommend it.
  • 3V3. A 3.3 volt supply generated by the on-board regulator. Maximum current draw is 150 mA.
  • GND. Ground pins.
  • IOREF. This pin on the Arduino board provides the voltage reference with which the microcontroller operates. A properly configured shield can read the IOREF pin voltage and select the appropriate power source or enable voltage translators on the outputs for working with the 5V or 3.3V. The Mega ADK board has this pin tied to 5V.

Memory

The ATmega2560 has 256 KB of flash program memory (of which 8 KB is used for the bootloader), 8 KB of SRAM and 4 KB of EEPROM (which can be read and written with the EEPROM library).

Input and Output

Each of the 50 digital pins on the Mega ADK can be used as an input or output, using pinMode(), digitalWrite(), and digitalRead() functions. They operate at 5 volts. Each pin can provide or receive a maximum of 40 mA and has an internal pull-up resistor (disconnected by default) of 20-50 kOhms. In addition, some pins have specialized functions:

 

  • Serial 0: (RX) and 1 (TX); 
  • Serial 1: 19 (RX) and 18 (TX); 
  • Serial 2: 17 (RX) and 16 (TX); 
  • Serial 3: 15 (RX) and 14 (TX). Used to receive (RX) and transmit (TX) TTL serial data. Pins 0 and 1 are also connected to the corresponding pins of the ATmega16U2 USB-to-TTL Serial chip.
  • External Interrupts: 2 (interrupt 0), 3 (interrupt 1), 18 (interrupt 5), 19 (interrupt 4), 20 (interrupt 3), and 21 (interrupt 2). These pins can be configured to trigger an interrupt on a low value, a rising or falling edge, or a change in value. See the attachInterrupt() function for details.
  • PWM: 2 to 13 and 44 to 46. Provide 8-bit PWM output with the analogWrite()function.
  • SPI: 50 (MISO), 51 (MOSI), 52 (SCK), 53 (SS). These pins support SPI communication using the SPI library. The SPI pins are also broken out on the ICSP header, which is physically compatible with the Uno, Duemilanove and Diecimila.
  • USB Host: MAX3421E. The MAX3421E communicates with Arduino with the SPI bus. It uses the following pins: Digital: 7 (RST), 50 (MISO), 51 (MOSI), 52 (SCK). NB: Please do not use Digital pin 7 as input or output because it is used in the communication with MAX3421E. Non broken out on headers: PJ3 (GP_MAX), PJ6 (INT_MAX), PH7 (SS).
  • LED: 13. There is a built-in LED connected to digital pin 13. When the pin is HIGH value, the LED is on, when the pin is LOW, it's off.
  • TWI: 20 (SDA) and 21 (SCL). Support TWI communication using the Wire library. Note that these pins are not in the same location as the TWI pins on the Duemilanove or Diecimila. 

The Mega2560 has 16 analog inputs, each of which provide 10 bits of resolution (i.e. 1024 different values). By default they measure from ground to 5 volts, though is it possible to change the upper end of their range using the AREF pin and analogReference() function.

There are a couple of other pins on the board:

  • AREF. Reference voltage for the analog inputs. Used with analogReference(). 
  • Reset. Bring this line LOW to reset the microcontroller. Typically used to add a reset button to shields which block the one on the board.

Communication

The Arduino MEGA ADK has a number of facilities for communicating with a computer, another Arduino, or other microcontrollers. The ATmega2560 provides four hardware UARTs for TTL (5V) serial communication. An ATmega16U2 on the board channels one of these over USB and provides a virtual com port to software on the computer (Windows machines will need a .inf file, but OSX and Linux machines will recognize the board as a COM port automatically. The Arduino software includes a serial monitor which allows simple textual data to be sent to and from the board. The RX and TX LEDs on the board will flash when data is being transmitted via the ATmega8U2/16U2 chip and USB connection to the computer (but not for serial communication on pins 0 and 1).

SoftwareSerial library allows for serial communication on any of the MEGA ADK's digital pins.

The ATmega2560 also supports TWI and SPI communication. The Arduino software includes a Wire library to simplify use of the TWI bus; see the Wire library for details. For SPI communication, use the SPI library.

The USB host interface given by MAX3421E IC allows the Arduino MEGA ADK to connect and interact to any type of device that have a USB port. For example, allows you to interact with many types of phones, controlling Canon cameras, interfacing with keyboard, mouse and games controllers as Wiimote and PS3.

Programming

The Arduino Mega ADK can be programmed with the Arduino software (download).  For details, see the reference and tutorials.

The ATmega2560 on the Arduino MEGA ADK comes preburned with a bootloader (the same on Mega 2560) that allows you to upload new code to it without the use of an external hardware programmer. It communicates using the originalSTK500v2 protocol (referenceC header files).

You can also bypass the bootloader and program the microcontroller through the ICSP (In-Circuit Serial Programming) header using Arduino ISP or similar.

The ATmega16U2 firmware source code is available in the Arduino repository. The ATmega16U2 is loaded with a DFU bootloader, which can be activated by:

  • On Rev1 boards: connecting the solder jumper on the back of the board (near the map of Italy) and then resetting the 8U2.
  • On Rev2 or later boards: there is a resistor that pulling the 8U2/16U2 HWB line to ground, making it easier to put into DFU mode. You can then use Atmel's FLIP software (Windows) or the DFU programmer (Mac OS X and Linux) to load a new firmware. Or you can use the ISP header with an external programmer (overwriting the DFU bootloader). 

For installation follow the same procedure on how install an UNO board on your computer.

AUtomatic (Software) Reset

Rather than requiring a press of the reset button before an upload, the Arduino MEGA ADK is designed in a way that allows it to be reset by software running on a connected computer. One of the hardware flow control lines (DTR) of the ATmega16U2 is connected to the reset line of the ATmega2560 via a 100 nanofarad capacitor. When this line is asserted (taken low), the reset line drops long enough to reset the chip. The Arduino software uses this capability to allow you to upload code by simply pressing the upload button in the Arduino environment. This means that the bootloader can have a shorter timeout, as the lowering of DTR can be well-coordinated with the start of the upload.

This setup has other implications. When the MEGA ADK is connected to either a computer running Mac OS X or Linux, it resets each time a connection is made to it from software (via USB). For the following half-second or so, the bootloader is running on the MEGA ADK. While it is programmed to ignore malformed data (i.e. anything besides an upload of new code), it will intercept the first few bytes of data sent to the board after a connection is opened. If a sketch running on the board receives one-time configuration or other data when it first starts, make sure that the software with which it communicates waits a second after opening the connection and before sending this data.

The MEGA ADK contains a trace that can be cut to disable the auto-reset. The pads on either side of the trace can be soldered together to re-enable it. It's labeled "RESET-EN". You may also be able to disable the auto-reset by connecting a 110 ohm resistor from 5V to the reset line.

USB Overcurrent Protectio

The Arduino MEGA ADK has a resettable polyfuse that protects your computer's USB ports from shorts and overcurrent. Although most computers provide their own internal protection, the fuse provides an extra layer of protection. If more than 500 mA is applied to the USB port, the fuse will automatically break the connection until the short or overload is removed.

Physical Characteristic

The maximum length and width of the MEGA ADK PCB are 4 and 2.1 inches respectively, with the USB connector and power jack extending beyond the former dimension. Three screw holes allow the board to be attached to a surface or case. Note that the distance between digital pins 7 and 8 is 160 mil (0.16"), not an even multiple of the 100 mil spacing of the other pins. 

The MEGA ADK is designed to be compatible with most shields designed for the Uno, Diecimila or Duemilanove. Digital pins 0 to 13 (and the adjacent AREF and GND pins), analog inputs 0 to 5, the power header, and ICSP header are all in equivalent locations. Further the main UART (serial port) is located on the same pins (0 and 1), as are external interrupts 0 and 1 (pins 2 and 3 respectively). SPI is available through the ICSP header on both the MEGA ADK and Duemilanove / Diecimila. Please note that I2C is not located on the same pins on the MEGA ADK (20 and 21) as the Uno (analog inputs 4 and 5).

This product is listed in:

Documentation and Resources:
  • Controlling Servo Motors with Arduino
  • Servo motors are extremely useful in so many different applications; it’d be good to learn how to control them! Solenoid and DC motor control have been shown already; for the most part, they are both pretty straightforward (only power and groun...
  • Arduino, Learn the Lingo
  • Getting into the Arduino environment is a lot of fun but with so many acronyms and slang terms its easy to get confused. Knowing this first hand, I have put together a glossary of sorts for terms relating to Arduino, if you are new to the Arduino pla...
  • Our Arduino SPI Tutorial
  • SPI stands for Serial Peripheral Interface and it is a way to send data between microcontrollers and other small devices. It is a synchronous data bus, meaning it uses a clock to regulate the data transfer. SPI is also Full-Duplex communication mean...
  • Arduino Serial Communications
  • Serial communication is the process of communicating between electronic devices one bit at a time. Serial means one after the other, so we think of serial communications as transferring data one bit at a time, one bit after the other.  A bi...
  • The Arduino LED Blink
  • The practice of making and editing sketches is essential to get anywhere with the Arduino platform. We are going to step you through the basics when it comes to writing a sketch, and the most basic of all is the LED Blink. We will be telling ou...

Product Comments

Documentation and Resources:
  • Controlling Servo Motors with Arduino
  • Servo motors are extremely useful in so many different applications; it’d be good to learn how to control them! Solenoid and DC motor control have been shown already; for the most part, they are both pretty straightforward (only power and groun...
  • Arduino, Learn the Lingo
  • Getting into the Arduino environment is a lot of fun but with so many acronyms and slang terms its easy to get confused. Knowing this first hand, I have put together a glossary of sorts for terms relating to Arduino, if you are new to the Arduino pla...
  • Our Arduino SPI Tutorial
  • SPI stands for Serial Peripheral Interface and it is a way to send data between microcontrollers and other small devices. It is a synchronous data bus, meaning it uses a clock to regulate the data transfer. SPI is also Full-Duplex communication mean...
  • Arduino Serial Communications
  • Serial communication is the process of communicating between electronic devices one bit at a time. Serial means one after the other, so we think of serial communications as transferring data one bit at a time, one bit after the other.  A bi...
  • The Arduino LED Blink
  • The practice of making and editing sketches is essential to get anywhere with the Arduino platform. We are going to step you through the basics when it comes to writing a sketch, and the most basic of all is the LED Blink. We will be telling ou...

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