> **Source:** Core Electronics is an Australian maker-electronics retailer and manufacturer based in Newcastle, NSW, run by a team of makers and educators. We design and manufacture our own product lines (PiicoDev, CE originals) and are official retailers for iconic maker and industrial brands including Raspberry Pi, Arduino, Adafruit, SparkFun and DFRobot. Orders ship Australia-wide from our Newcastle warehouse. Prices are in AUD and include GST. Pricing, stock and dispatch on this page are generated from the store's live catalog. Full machine-readable index: https://core-electronics.com.au/llms.txt

# Leap Motion Controller Optical Hand-Tracking Module

**Type:** Product page · **SKU:** SEN-16844 · **Brand:** [Sparkfun](https://core-electronics.com.au/brands/sparkfun-australia)
**Page:** https://core-electronics.com.au/leap-motion-controller-optical-hand-tracking-module.html ([markdown](https://core-electronics.com.au/leap-motion-controller-optical-hand-tracking-module.html.md))

## Retired product

This product is retired and no longer available for purchase. Replaced by: Ultraleap.

**Replacement:** https://core-electronics.com.au/catalog/product/view/sku/Ultraleap

## How to buy

- **Search the catalogue:** `https://core-electronics.com.au/search/{query}.md` (URL-encode the query; pages 2-3 at `search/{query}/{page}.md`; `search.md?q=` also works)
- **Payment methods, purchase orders, policies and contact details:** https://core-electronics.com.au/llms.txt
## Description

The Leap Motion Controller from Ultraleap is an optical hand tracking module that captures the movement of users’ hands and fingers so they can interact naturally with digital content. Small, fast, and accurate, the Leap Motion Control can be used for productivity applications with Windows computers, integrated into enterprise-grade hardware solutions or displays, or attached to virtual/augmented reality headsets for AR/VR/XR prototyping, research, and development.

The controller is capable of tracking hands within a 3D interactive zone that extends up to 60cm (24”) or more, extending from the device in a 120×150° field of view. Leap Motion‘s software is able to discern 27 distinct hand elements, including bones and joints, and track them even when they are obscured by other parts of the hand. With a 120Hz refresh rate and low-latency software, the time between motion and photon falls beneath the human perception threshold.

An accessory component, the VR Developer Mount, allows for easy, reliable, and consistent attachment of the device to virtual reality headsets such as the Oculus Rift and HTC Vive. The [Leap Motion App Gallery](https://gallery.leapmotion.com/) features 75+ legacy desktop applications and a demo suite for virtual reality.

**Includes**

**Hardware:**

- Leap Motion Controller
- USB 2/3 hybrid cable (can be used with any certified USB cables with the Hi-Speed USB 2.0 logo featured on the packaging)
 
**Software, tools, and support:**

- Software Development Kit: C-style API called LeapC and an official C# binding. (Older bindings for C++, C#, Java, JavaScript, Python, and Objective-C are available, but are no longer actively supported.)
- Unity® and Unreal® plugins
- Unity® plugin includes: 
    - Powerful Interaction Engine enabling natural hand/object interactions
    - Example scenes with interactive scripts and menus
    - Optimized rigged hand models and auto-rigging pipeline for custom hand designs
- Minimum system requirements (desktop): Windows 7+ or Mac OS X 10.7 (note that OSX is no longer formally supported); AMD Phenom™ II or Intel Core™ i3/i5/i7 processor; 2GB RAM; USB 2.0 port
- Minimum system requirements (VR): Windows 7 SP1 64 bit or newer; Intel Core™ i5-4590 equivalent or greater; 8GB+ RAM; 3x USB 3.0 port; NVIDIA GTX 970 / AMD R9 290 equivalent or greater withcompatible HDMI 1.3 video output

**Features**

- Power supply: USB
- Data connection: USB 2.0 (packaged with USB 2/3 hybrid cable, but can be used with any certifi ed USB cables with the Hi-Speed USB 2.0 logo featured on the packaging)
- Ingress protection: Splash resistant
- Mounting methods: May be placed on a desktop, mounted on a VR headset using the Leap Motion VR Developer Mount, or recessed into a larger hardware installation
- Interaction zone: 60cm (24") or more, extending from the device in a 120×150° fi eld of view (approximately 8 cubic feet or 0.2 cubic meters of interactive space)
- Cameras: Two 640x240-pixel near-infrared cameras; spaced 40 millimetres apart; with infrared-transparent window, operate in the 850 nanometre +/-25 spectral range; typically operates at 120Hz but hardware is capable of 240+; capable of image capture within 1/2000th of a second
- Camera interface: Experimental Universal Video Class (UVC) release provides access to low-level controls such as LED brightness, gamma, exposure, gain, resolution, etc.; examples in C, Python, and Matlab, as well as OpenCV bindings
- LEDs: Three, spaced on either side and between the cameras, ba ed to prevent overlaps
- Range: Arm’s length, up to roughly 80 cm; varies depending on hand perspective conditions
- Construction: Aluminium and scratch-resistant glass
- Ambient operating temperature: 32º to 113º F (0º to 45ºC)
- Storage temperature: 14º to 122º F (-10º to 50º C)
- Relative Humidity: 5% to 85% (non-condensing)
- Operating Altitude: 0 to 10,000 feet (0 to 3048 meters)
- Compliance: CE, FCC, CAN ICES-3
- Minimum system requirements (desktop): Windows® 7+ or Mac® OS X 10.7 (note that OSX is no longer formally supported); AMD Phenom™ II or Intel® Core™ i3/i5/i7 processor; 2 GB RAM; USB 2.0 port
- Minimum system requirements (VR): Windows 7 SP1 64 bit or newer; Intel® Core™ i5-4590 equivalent or greater; 8GB+ RAM; 3x USB 3.0 port; NVIDIA GTX 970 / AMD R9 290 equivalent or greater with compatible HDMI 1.3 video output

**Documents**

- [Datasheet](https://cdn.sparkfun.com/assets/9/6/c/2/5/DS-16844-Leap_Motion_Controller_Optical_Hand-Tracking_Module.pdf)

## Images

- [Product image 1](https://core-electronics.com.au/media/catalog/product/1/6/16844_-_leap_motion_controller_optical_hand-tracking_module.jpg)
